_HANDLE_TABLE

//0x70 bytes (sizeof) struct _HANDLE_TABLE { ULONGLONG TableCode; //0x0 struct _EPROCESS* QuotaProcess; //0x8 VOID* UniqueProcessId; //0x10 struct _EX_PUSH_LOCK HandleTableLock[4]; //0x18 struct _LIST_ENTRY HandleTableList; //0x38 struct _EX_PUSH_LOCK HandleContentionEvent; //0x48 struct _HANDLE_TRACE_DEBUG_INFO* DebugInfo; //0x50 LONG ExtraInfoPages; //0x58 ULONG FirstFree; //0x5c ULONG LastFree; //0x60 ULONG NextHandleNeedingPool; //0x64 LONG HandleCount; //0x68 union { ULONG Flags; //0x6c UCHAR StrictFIFO:1; //0x6c }; };

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